| BuildRootFrustum(IdePlaneFrustum *pFrustum)=0 | IdeCamera | [pure virtual] |
| EnableOrtho(deBoolean OrthoEnable)=0 | IdeCamera | [pure virtual] |
| FogEnable(deBoolean Enable)=0 | IdeCamera | [pure virtual] |
| FrustumRect(const IdePlaneFrustum *pFrustum, deRect &ScreenRect)=0 | IdeCamera | [pure virtual] |
| GetFarClip()=0 | IdeCamera | [pure virtual] |
| GetFog(deFloat &Near, deFloat &Far, deARGB &Color, deBoolean &RangeFog)=0 | IdeCamera | [pure virtual] |
| GetFOV()=0 | IdeCamera | [pure virtual] |
| GetFOVy(deDouble &Aspect)=0 | IdeCamera | [pure virtual] |
| GetNearClip()=0 | IdeCamera | [pure virtual] |
| GetOrthoWidth()=0 | IdeCamera | [pure virtual] |
| GetRect()=0 | IdeCamera | [pure virtual] |
| GetWindow()=0 | IdeCamera | [pure virtual] |
| IsOrtho()=0 | IdeCamera | [pure virtual] |
| LockAspect(deDouble Aspect)=0 | IdeCamera | [pure virtual] |
| Position()=0 | IdeCamera | [pure virtual] |
| Release()=0 | IdeCamera | [pure virtual] |
| ScreenPointToWorldVec(int x, int y, deVec3d *StartPosition)=0 | IdeCamera | [pure virtual] |
| SetClip(deDouble Near, deDouble Far)=0 | IdeCamera | [pure virtual] |
| SetFog(deFloat Near, deFloat Far, deARGB Color, deBoolean RangeFog=(DE_FALSE))=0 | IdeCamera | [pure virtual] |
| SetFOV(deDouble Degrees)=0 | IdeCamera | [pure virtual] |
| SetOrthoWidth(deDouble Width)=0 | IdeCamera | [pure virtual] |
| SetRect(deRect rect)=0 | IdeCamera | [pure virtual] |
| SetScreenAspect(long PixelWidth, long PixelHeight, deDouble AspectRatio)=0 | IdeCamera | [pure virtual] |
| SetWindow(HWND window)=0 | IdeCamera | [pure virtual] |
| WorldPosToScreenPos(const deVec3d &pos, int &x, int &y)=0 | IdeCamera | [pure virtual] |
| ~IdeCamera(void) | IdeCamera | [inline, protected, virtual] |